Pendampingan Pembuatan Bahan Ajar Interaktif Berbasis Thunkable sebagai Inovasi Pembelajaran Digital

Authors

  • Melda Agnes Manuhutu Universitas Victory Sorong
  • Sherly Gaspersz Universitas Victory Sorong
  • Lulu Jola Uktolseja Universitas Victory Sorong
  • Wa Ode Universitas Victory Sorong
  • Iluminata Iluminata Universitas Victory Sorong
  • Antonius Antonius Universitas Victory Sorong

DOI:

https://doi.org/10.62951/masyarakatmandiri.v2i3.1904

Keywords:

Interactive Teaching Materials, Thunkable, Digital Learning

Abstract

This service activity aims to improve the digital literacy of students and teachers through training in making interactive teaching materials based on the Thunkable application. The activity was carried out in Malibela Complex, Klawalu Village, Sorong City, Southwest Papua Province, with a participatory and hands-on approach. The training was carried out in three stages, namely introduction to the concept of mobile learning and Thunkable application, assistance in the practice of making digital teaching materials, as well as presentation of results and evaluation. The results showed that all participants, both students and teachers, were able to understand and implement the main features of Thunkable, and successfully create prototypes of interactive teaching materials, such as local history applications, junior high school quizzes, and Indonesian teaching materials. In addition to improving technology skills, this activity also encouraged creativity, collaboration and confidence in utilizing digital media for learning. Technical challenges such as limited devices and internet networks were successfully overcome through cooperation between participants. This program proves that no-code-based technology training such as Thunkable can be an effective strategy to encourage digital education transformation, especially in areas with limited access to technology. This program is recommended to be replicated in similar contexts to expand the impact and shape a more adaptive and inclusive learning ecosystem.

References

Fullan, M. (2013). Stratosphere: Integrating technology, pedagogy, and change knowledge. Pearson Canada.

Antara, I. G. W. S., Suma, K., & Parmiti, D. P. (2022). Scrapbook Digital: Konstruksi Media Pembelajaran Bermuatan Soal-Soal Higher Order Thinking Skills. Jurnal Edutech Undiksha, 10(1), 11–20.

Hapsari, W., Wibawanto, H., & Sudana, I. M. (2017). Pengembangan Mobile Learning Teknik Digital Bagi Mahasiswa Pendidikan Teknik Elektro. Journal of Vocational and Career Education, 2(1). https://doi.org/10.15294/jvce.v2i1.10979.

Husada, S. P. T. Z. A. (2020). admin,+22+Syahda+unp+419-425. Jurnal Basicedu, 4(2), 419–425.

Industri, P., Energi, D. A. N., Xi, K., & Sman, I. I. S. (2022). 5499-20942-1-Pb. 2(1), 43–53.

Manuhutu, M. A., Khahar, M., & Uktolseja, L. J. (2021). Perancangan sistem informasi kursus berbasis web pada Dalyes Course. Jurnal Elektro Luceat, 7(1), 1–14. https://jurnal.poltekstpaul.ac.id/index.php/jelekn/article/view/366/249

Nikmah, R., Firdaus, T., & Rosa Sinensis, A. (2024). Development of Android-Based Learning Media (Thunkable) on Work and Energy Materials for Class VIII Junior High Sechool. Procedia of Social Sciences and Humanities, 6(c), 399–410. https://pssh.umsida.ac.id.

Yani, M., Rahmawati, A., & Wijayanti, I. (2023). Upaya Meningkatkan Hasil Belajar Siswa Dengan Model Pembelajaran Partisipatif Di Sekolah Dasar. Jurnal Pengajaran Sekolah Dasar, 2(2), 219–226. https://doi.org/10.56855/jpsd.v2i2.875

Downloads

Published

2025-07-31

How to Cite

Melda Agnes Manuhutu, Sherly Gaspersz, Lulu Jola Uktolseja, Wa Ode, Iluminata Iluminata, & Antonius Antonius. (2025). Pendampingan Pembuatan Bahan Ajar Interaktif Berbasis Thunkable sebagai Inovasi Pembelajaran Digital. Masyarakat Mandiri : Jurnal Pengabdian Dan Pembangunan Lokal, 2(3), 177–183. https://doi.org/10.62951/masyarakatmandiri.v2i3.1904

Similar Articles

<< < 1 2 3 4 5 6 7 8 > >> 

You may also start an advanced similarity search for this article.